unpublish

This commit is contained in:
Benjamin Palko 2026-02-26 16:11:42 -05:00
parent aee09a2c77
commit c3d3fc3b00
2 changed files with 20 additions and 20 deletions

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@ -8,7 +8,7 @@ image:
date: '2026-1-22'
categories:
- development
published: true
published: false
---
I've been on and off again experimenting with Godot since the great Unity [controversy of 2023.](https://www.geekwire.com/2023/heres-why-so-many-video-game-developers-are-suddenly-abandoning-the-unity-engine/) At the time Godot came up pretty quickly as the open-source alternative, I'll spare you the history lesson we are here to talk SpacetimeDB! If you found this article I assume you already know what SpacetimeDB is.
@ -60,16 +60,16 @@ services:
```json
{
"name": "massive",
"scripts": {
"database:up": "docker compose up -d",
"database:down": "docker compose down",
"database:publish": "spacetime publish --project-path server massive",
"database:generate": "spacetime generate --lang csharp --out-dir client/module_bindings --project-path server"
},
"devDependencies": {
"@types/bun": "latest"
}
"name": "massive",
"scripts": {
"database:up": "docker compose up -d",
"database:down": "docker compose down",
"database:publish": "spacetime publish --project-path server massive",
"database:generate": "spacetime generate --lang csharp --out-dir client/module_bindings --project-path server"
},
"devDependencies": {
"@types/bun": "latest"
}
}
```