massive/client/chat/ChatLog.cs
2025-05-22 09:42:11 -04:00

20 lines
478 B
C#

using Godot;
public partial class ChatLog : RichTextLabel
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
public void PushMessage(string name, string message, string color)
{
string entry = $"[color={color}]{name}:[/color] {message}";
this.Text += $"{entry}\n";
}
}