20 lines
478 B
C#
20 lines
478 B
C#
using Godot;
|
|
|
|
public partial class ChatLog : RichTextLabel
|
|
{
|
|
// Called when the node enters the scene tree for the first time.
|
|
public override void _Ready()
|
|
{
|
|
}
|
|
|
|
// Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
public override void _Process(double delta)
|
|
{
|
|
}
|
|
|
|
public void PushMessage(string name, string message, string color)
|
|
{
|
|
string entry = $"[color={color}]{name}:[/color] {message}";
|
|
this.Text += $"{entry}\n";
|
|
}
|
|
}
|