massive/client/chat/ChatOptions.cs
2025-05-22 18:11:17 -04:00

105 lines
3 KiB
C#

using Godot;
using SpacetimeDB;
using SpacetimeDB.Types;
public partial class ChatOptions : HBoxContainer
{
public LineEdit Username { get; private set; }
public ColorPickerButton ColorPicker { get; private set; }
public override void _EnterTree()
{
Username = GetNode<LineEdit>("Username");
ColorPicker = GetNode<ColorPickerButton>("ColorPicker");
Username.TextSubmitted += OnUsernameChanged;
Username.FocusExited += ResetUsername;
ColorPicker.ColorChanged += OnColorChange;
}
public override void _Ready()
{
DbConnection conn = Spacetime.Instance.Connection;
RegisterSubscriptions(conn);
}
void ResetUsername()
{
Username.Text = UserUtils.UserNameOrIdentity(Spacetime.Instance.Me);
}
void OnUsernameChanged(string text)
{
Spacetime.Instance.Connection.Reducers.SetName(text);
}
void OnColorChange(Color color)
{
Spacetime.Instance.Connection.Reducers.SetColor(color.ToHtml(false));
}
void RegisterSubscriptions(DbConnection conn)
{
conn.Db.User.OnInsert += User_OnInsert;
conn.Db.User.OnUpdate += User_OnUpdate;
conn.Reducers.OnSetName += Reducer_OnSetNameEvent;
conn.Reducers.OnSetColor += Reducer_OnSetColorEvent;
}
void User_OnInsert(EventContext ctx, User insertedValue)
{
// It's me
if (ctx.Identity == insertedValue.Identity)
{
Username.Text = insertedValue.Name;
ColorPicker.Color =
insertedValue.Color != null && Color.HtmlIsValid(insertedValue.Color)
? Color.FromHtml(insertedValue.Color)
: Colors.AliceBlue;
}
}
void User_OnUpdate(EventContext ctx, User oldValue, User newValue)
{
if (ctx.Identity == oldValue.Identity && ctx.Identity == newValue.Identity)
{
Username.Text = newValue.Name;
ColorPicker.Color =
newValue.Color != null && Color.HtmlIsValid(newValue.Color)
? Color.FromHtml(newValue.Color)
: Colors.AliceBlue;
}
}
/// Our `OnSetNameEvent` callback: print a warning if the reducer failed.
void Reducer_OnSetNameEvent(ReducerEventContext ctx, string name)
{
var e = ctx.Event;
if (e.CallerIdentity != Spacetime.Instance.Identity)
{
// Not me
return;
}
if (e.Status is Status.Failed(var error))
{
GD.PrintErr($"Failed to change name to {name}: {error}");
return;
}
}
void Reducer_OnSetColorEvent(ReducerEventContext ctx, string color)
{
var e = ctx.Event;
if (e.CallerIdentity != Spacetime.Instance.Identity)
{
// Not me
return;
}
if (e.Status is Status.Failed(var error))
{
GD.PrintErr($"Failed to change color to {color}: {error}");
return;
}
}
}