decompiled agent_release
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decomp/Agent_Release_x64/cpp/AgentProcessControl.cpp
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decomp/Agent_Release_x64/cpp/AgentProcessControl.cpp
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// AgentProcessControl.cpp — hand-lifted C++ reconstruction of Agent_Release_x64.exe
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// sha256 6f2be7b8eb799ba51b359d1958720aac5baee5b7ee0d1d36684d3cbd72d45469
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//
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// Source of truth: Ghidra pseudocode in ../0x<addr>.pseudo.c and full/functions/.
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// This file is a READABLE RECONSTRUCTION, not recovered source:
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// - control flow and Win32 calls are observed in the decompiled code;
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// - all type/field/function names are inferred (no PDB) and marked so;
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// - std::wstring temporaries, stack cookies and inlined string code are elided.
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// Static analysis only; runtime behaviour has not been observed.
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#include <windows.h>
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#include <tlhelp32.h>
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#include <process.h>
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#include <cstdio>
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#include <cwchar>
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#include <string>
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// ---------------------------------------------------------------------------
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// ServerEntry: per-managed-server record held in a hash map keyed by server
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// code (global at 0x140162d60, bucket array +0x38, bucket count +0x40,
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// element count +0x58). Offsets observed; names inferred.
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// ---------------------------------------------------------------------------
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struct ServerEntry {
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/* +0x04 */ int32_t code; // hash key; sent in RMI notifications
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/* +0x0c */ uint8_t type; // compared against server-type table; ==1 triggers extra step on exit
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/* +0xa0 */ int32_t unk_a0; // zeroed when the process exits (purpose unknown)
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/* +0xa4 */ DWORD pid; // set from CreateProcessW result
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/* +0xb8..0xd7 */ // 32 bytes copied into the RMI "server state" payload
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/* +0xc4 */ int32_t running; // 1 = launched/launching, 0 = stopped
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/* +0xd0 */ int32_t unk_d0; // >0 together with type==1 triggers FUN_140009f20 on exit
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/* +0xd5 */ uint8_t revive; // relaunch on exit (inferred: XML key "revive_server")
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};
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// NOTE: layout shown as comments; real struct has unrecovered gaps.
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// Server-type table (global at 0x140162d58): vector of 0x30-byte records
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// +0x00 uint8_t type; +0x08 std::wstring exePath (MSVC SSO, cap at +0x20)
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struct ServerTypeInfo { uint8_t type; std::wstring exePath; };
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// Agent options singleton (global at 0x140162d68). Observed fields:
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// +0x030 std::wstring agentName (used in "FAILED SERVER ON %s")
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// +0x152 bool useCodeAsArgument (true: arg = decimal server code)
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// +0x171 bool reviveAll (global relaunch-on-exit)
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// +0x178 double autoServerOnDelay (seconds after start; <=0 disables)
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// ---------------------------------------------------------------------------
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// 0x1400100b0 AcquireSingleInstanceMutex (observed)
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// ---------------------------------------------------------------------------
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bool AcquireSingleInstanceMutex(HANDLE* outMutex)
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{
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*outMutex = CreateMutexW(nullptr, TRUE, L"Global\\RustyHearts_Agent");
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DWORD err = GetLastError();
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if (err == ERROR_ACCESS_DENIED) wprintf(L"ERROR_ACCESS_DENIED!!! %s \n"); // format arg missing in binary
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else if (err == ERROR_ALREADY_EXISTS) wprintf(L"ERROR_ALREADY_EXISTS!!! %s \n");
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else return true;
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Sleep(3000);
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return false;
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}
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// ---------------------------------------------------------------------------
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// 0x140009780 KillProcessByName (observed)
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// Terminates only the FIRST process whose image name matches (case-insensitive).
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// ---------------------------------------------------------------------------
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bool KillProcessByName(const wchar_t* exeName)
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{
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if (!exeName) return false;
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HANDLE snap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
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PROCESSENTRY32W pe = { sizeof(pe) };
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for (BOOL ok = Process32FirstW(snap, &pe); ok; ok = Process32NextW(snap, &pe)) {
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if (_wcsicmp(exeName, pe.szExeFile) != 0) continue;
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HANDLE h = OpenProcess(PROCESS_TERMINATE, FALSE, pe.th32ProcessID);
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if (h != INVALID_HANDLE_VALUE) { // binary compares to -1, not NULL
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wprintf(L"Process Kill.!!! [%s] \n"); // format arg missing in binary
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TerminateProcess(h, 0);
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CloseHandle(h);
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return true; // note: snapshot handle leaked on this path
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}
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}
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CloseHandle(snap);
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return false;
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}
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unsigned __stdcall ProcessWatchThread(void* arg); // below
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// ---------------------------------------------------------------------------
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// 0x1400094e0 LaunchProcess (observed)
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// Returns PID, or 0 on failure. Working directory = directory of the exe
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// (inferred: derived from cmdline by FUN_14002fe90).
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// ---------------------------------------------------------------------------
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DWORD LaunchProcess(const wchar_t* commandLine)
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{
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wchar_t cmd[MAX_PATH] = {};
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wchar_t workDir[MAX_PATH] = {};
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wcscpy_s(cmd, commandLine);
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/* workDir <- FUN_14002fe90(commandLine) (inferred: path-of-exe helper) */
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STARTUPINFOW si = {};
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si.cb = sizeof(si);
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si.dwFlags = STARTF_USESHOWWINDOW | STARTF_USESIZE | STARTF_USEFILLATTRIBUTE; // 0x13
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si.dwXSize = 700; si.dwYSize = 110;
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si.dwFillAttribute = 0x17; // white on blue
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si.wShowWindow = SW_SHOW;
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PROCESS_INFORMATION pi = {};
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DWORD pid = 0;
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if (!CreateProcessW(nullptr, cmd, nullptr, nullptr, FALSE, CREATE_NEW_CONSOLE,
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nullptr, workDir, &si, &pi)) {
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Log(L"=======Server Fail=======\n");
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Log(L"Path\t: [%s] \n", workDir);
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Log(L"File\t: [%s] \n", cmd);
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} else {
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CloseHandle(pi.hThread);
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// passes a pointer to the STACK PROCESS_INFORMATION; the thread reads it
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// immediately, so this relies on the 1 s Sleep below (latent race).
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unsigned tid;
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CloseHandle((HANDLE)_beginthreadex(nullptr, 0, ProcessWatchThread, &pi, 0, &tid));
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Log(L"=======ServerOn=======\n");
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pid = pi.dwProcessId;
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}
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printf("//////////////////////////////////////////////////////////////////////////\n");
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Sleep(1000);
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return pid;
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}
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// ---------------------------------------------------------------------------
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// 0x140008ea0 ServerOn(request) (observed flow; names inferred)
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// request: +0x04 server code, +0x0c server type.
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// ---------------------------------------------------------------------------
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void ServerOn(void* self, const ServerRequest* req)
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{
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ServerEntry* e = g_servers.Find(req->code); // hash lookup
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if (e->running == 0) {
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e->running = 1;
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AgentManagerSession* mgr = g_agentServer->managerSession; // 0x1400626f8 +0xa8
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std::wstring cmd = g_serverTypes.ExePath(req->type) + L" ";
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if (!g_options->useCodeAsArgument)
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cmd += Widen(BuildLaunchArgs(g_options, req)); // FUN_140027540 — contents UNKNOWN
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else
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cmd += std::to_wstring(req->code);
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DWORD pid = 0;
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if (cmd.size() < MAX_PATH && (pid = LaunchProcess(cmd.c_str())) > 0) {
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e->pid = pid;
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e->running = 1;
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// RMI to AgentManager, vtable slot +0x40 on proxy at session+0x68:
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mgr->proxy.NotifyServerState(/*host*/1, /*rmiCtx*/g_rmiCtx, e->code, e->state, e->Serialize());
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} else {
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e->running = 0;
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}
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if (mgr && pid == 0)
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mgr->SendLog(1, Format(L"FAILED SERVER ON %s ", g_options->agentName.c_str()));
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}
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ReleaseRequest(req); // FUN_140004e10
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}
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// ---------------------------------------------------------------------------
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// 0x140008c90 ProcessWatchThread (observed)
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// ---------------------------------------------------------------------------
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unsigned __stdcall ProcessWatchThread(void* arg)
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{
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auto* pi = static_cast<PROCESS_INFORMATION*>(arg);
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HANDLE hProcess = pi->hProcess;
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DWORD pid = pi->dwProcessId;
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DWORD code;
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do { Sleep(10); GetExitCodeProcess(hProcess, &code); } while (code == STILL_ACTIVE);
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// note: hProcess is never closed (handle leak per launch)
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ServerEntry* e = g_servers.FindByPid(pid); // FUN_14002c9a0
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if (!e) { wprintf(L"NOT FIND PROCESS ID \n"); return 0; }
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AgentManagerSession* mgr = g_agentServer->managerSession;
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if (mgr) {
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e->unk_a0 = 0;
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e->running = 0;
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mgr->proxy.NotifyServerState(1, g_rmiCtx, e->code, e->state, e->Serialize()); // slot +0x40
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mgr->proxy.NotifyServerStopped(1, g_rmiCtx, /*flag*/1, e->code, /*?*/1); // slot +0x50
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if (e->revive || g_options->reviveAll) {
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ServerOn(g_agentProcess, MakeRequest(e));
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if (e->type == 1 && e->unk_d0 > 0) FUN_140009f20(g_agentProcess, e->code);
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}
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}
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return 0;
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}
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// ---------------------------------------------------------------------------
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// 0x1400037a0 MagiAgentServer::Run (observed; simplified)
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// ---------------------------------------------------------------------------
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int MagiAgentServer::Run()
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{
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LogBanner(L"# Agent Startup #\n\n");
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CoInitialize(nullptr);
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Log(L"+ Prepare Startup\n");
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network_ = new MagiAgentNetwork(); // 0xb8 bytes, FUN_140005020
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managerSession_ = new MGAgentManagerSession(network_); // 0x68 bytes
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/* if options map has entry type 0x15 (AgentManager address):
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connect and pump until connected (FUN_1400023e0 loop) */
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network_->Start(); // FUN_140005360
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LogBanner(L"\n # Agent Running... #\n");
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timer_ = new Magi::Timer(new TimeSourceHRWin32()); // QueryPerformanceCounter
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g_options->Load(); // FUN_1400271e0
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KillProcessByName(g_serverTypes.ExePath(0x18)); // kill stale process of type 0x18 (UNKNOWN which server)
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StartConsoleThread(); // FUN_140001dc0 (inferred: keyboard menu)
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bool autoOnPending = true;
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double lastSec = 0, lastTick = 0;
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while (running_) { // +0x60
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clock_.Update();
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double now = timer_->Now();
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if (g_options->autoServerOnDelay > 0 && now > g_options->autoServerOnDelay && autoOnPending) {
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autoOnPending = false;
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printf("Start Auto Server On. \n");
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AllServerOn(); // FUN_140009bd0
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}
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managerSession_->Update(now); // FUN_140007da0
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if (now - lastSec >= 1.0) { /* optional "[ %s ] FPS[ %d ]" print */ lastSec = now; }
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if (now - lastTick >= 0.1) { Tick(); network_->Update(now); lastTick = now; } // 10 Hz
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lastTime_ = now;
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Sleep(1);
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}
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Log(L"+ Prepare Stop\n");
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managerSession_->Stop();
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delete network_->netServer_;
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CoUninitialize();
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LogBanner(L"# Agent Stoped... #\n");
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return 0;
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}
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