decomp DBCServer_Release and inspect/document database
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28222 changed files with 843300 additions and 144 deletions
87
decomp/schema/RustyHearts/procs/up_update_duel_info.sql
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87
decomp/schema/RustyHearts/procs/up_update_duel_info.sql
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CREATE PROCEDURE [dbo].[up_update_duel_info]
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@character_id [uniqueidentifier],
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@game_type int,
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@add_point int,
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@add_exp bigint,
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@add_disconnect int,
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@add_win int,
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@add_lose int
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as
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begin
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set nocount on
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declare @temp_add_point int
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declare @temp_add_exp bigint
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set @temp_add_point = 0 set @temp_add_exp = 0
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select @temp_add_point = duel_point, @temp_add_exp = duel_exp from BattleInfo with (READUNCOMMITTED) where character_id = @character_id
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set @temp_add_point = @temp_add_point + @add_point
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set @temp_add_exp = @temp_add_exp + @add_exp
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if @temp_add_point < 0 set @temp_add_point = 0
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if @temp_add_exp < 0 set @temp_add_exp = 0
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if @add_disconnect > 0
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begin
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declare @pannelty_time datetime
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set @pannelty_time = dateadd(minute, 10, getdate())
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update BattleInfo set duel_disconnect = duel_disconnect + @add_disconnect, duel_pannelty_time = @pannelty_time
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where character_id = @character_id
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end
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update BattleInfo set
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duel_point = @temp_add_point,
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duel_exp = @temp_add_exp
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where character_id = @character_id
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if 0 = @game_type -- pvp
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begin
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update BattleInfo set
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pvp_win = pvp_win + @add_win,
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pvp_lose = pvp_lose + @add_lose,
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total_win = total_win + @add_win,
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total_lose = total_lose + @add_lose
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where character_id = @character_id
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end
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else if 1 = @game_type -- team
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begin
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update BattleInfo set
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team_win = team_win + @add_win,
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team_lose = team_lose + @add_lose,
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total_win = total_win + @add_win,
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total_lose = total_lose + @add_lose
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where character_id = @character_id
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end
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else if 2 = @game_type -- leader
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begin
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update BattleInfo set
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leader_win = leader_win + @add_win,
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leader_lose = leader_lose + @add_lose,
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total_win = total_win + @add_win,
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total_lose = total_lose + @add_lose
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where character_id = @character_id
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end
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else if 3 = @game_type -- tag
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begin
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update BattleInfo set
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tag_win = tag_win + @add_win,
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tag_lose = tag_lose + @add_lose,
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total_win = total_win + @add_win,
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total_lose = total_lose + @add_lose
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where character_id = @character_id
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end
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else if 4 = @game_type -- death
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begin
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update BattleInfo set
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death_win = death_win + @add_win,
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death_lose = death_lose + @add_lose,
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total_win = total_win + @add_win,
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total_lose = total_lose + @add_lose
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where character_id = @character_id
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end
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else if 5 = @game_type -- ladder
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begin
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update BattleInfo set ladder_win = ladder_win + @add_win, ladder_lose = ladder_lose + @add_lose
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where character_id = @character_id
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end
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return 0
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end
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