93 lines
2.6 KiB
C
93 lines
2.6 KiB
C
/* Agent_Release_x64.exe sha256 6f2be7b8eb799ba51b359d1958720aac5baee5b7ee0d1d36684d3cbd72d45469
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* Ghidra 12.1.2 decompiler output for 0x14003bab0 FUN_14003bab0
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* Pseudocode, not original source. */
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wchar_t * FUN_14003bab0(undefined4 param_1)
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{
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switch(param_1) {
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case 1:
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return L"Unexpected Error.";
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case 2:
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return L"Already connected.";
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case 3:
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return L"TCP connection failure.";
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case 4:
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return L"Invalid session key.";
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case 5:
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return L"Encryption failed.";
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case 6:
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return L"Decryption failed or hack suspected.";
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case 7:
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return L"Connect to server timed out.";
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case 8:
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return L"Mispatched protocol between hosts.";
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case 9:
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return L"Server denied connection attempt.";
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case 10:
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return L"Connecting to server successful.";
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case 0xb:
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return L"Remote host disconnected.";
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case 0xc:
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return L"Local host disconnected.";
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case 0xd:
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return L"Dangerous parameters are detected.";
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case 0xe:
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return L"Unknown Internet address.";
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case 0xf:
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return L"Server is not ready.";
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case 0x10:
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return
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L"Server socket listen failure. Make sure that the TCP or UDP listening port is not already in use."
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;
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case 0x11:
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return L"Object already exists.";
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case 0x12:
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return L"Permission denied.";
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case 0x13:
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return L"Bad session Guid.";
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case 0x14:
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return L"Invalid credential.";
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case 0x15:
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return L"Invalid player character name.";
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case 0x16:
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return L"Corruption occurred while unlocked loading and locking.";
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case 0x17:
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return L"Output parameter AdjustedGamerIDNotFilled is not filled.";
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case 0x18:
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return L"No Player Character(Hero) Found.";
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case 0x19:
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return L"UnitTestFailed";
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case 0x1a:
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return L"peer-to-peer UDP comm is blocked.";
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case 0x1b:
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return L"P2P reliable UDP failed.";
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case 0x1c:
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return L"Client-server UDP comm is blocked.";
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case 0x1d:
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return L"No common P2P group exists anymore.";
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case 0x1e:
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return L"By user request.";
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case 0x1f:
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return L"Invalid packet format. Remote host is hacked or has a bug.";
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case 0x20:
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return L"Too large message is detected. Contact technical supports.";
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case 0x21:
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return L"An unreliable message cannot be encrypted.";
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case 0x22:
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return L"Not exist value.";
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case 0x23:
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return L"Working is timeout.";
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case 0x24:
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return L"Can not found loaddata.";
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case 0x25:
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return L"SendQueue has Accumulated too much.";
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case 0x26:
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return L"Heartbeat Call in too slow.Suspected starvation";
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case 0x27:
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return L"Message uncompress fail.";
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default:
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return L"<none>";
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}
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}
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